Krobsdorf Tram Assault - v1.1
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Poissa käytöstä
v2_tram_01
3D Map Preview — BSP v46 WebGL
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The Allies seek a set of secret documents hidden in the castle. To get them, they must repair the tram controls to advance up the mountain, break into the castle, and make it back to the village.
Allied Objectives:
Repair the Tram Controls
Dynamite the Main Doors
Dynamite the Side Door
Escape with the Secret Documents
Capture the Mountain Hut
Construct the Command Post
Axis Objectives:
Stop the Allies from repairing the Tram Controls, or disable them
Stop the Allies from dynamiting the Main Doors
Stop the Allies from dynamiting the Side Door
Stop the Allies from escaping with the Secret Documents
Capture the Mountain Hut
Construct the Command Post
It's designed for ET:Legacy but fully compatible with vanilla ET, and the hunkmegs limitation.
This map is derived from a six-map single-player Return to Castle Wolfenstein campaign that I started building in 2007, and never finished and released. The campaign was supposed to be something of a sequel to the "Weapons of Vengeance" episode. Elements from three of those maps make up about 40% of this one.
V1.1 Improvements:
Axis now spawn at Mountain Hut, and fight the Allies for control of the spawnpoint, making the initial mountain climb more challenging.
More trees and obstacles added to the mountain to make the game fairer for the Allies.
Changes to the castle area to remove some dead ends.
Repaired some caulked surfaces.
Added/modified clipping as double-jump allowed players to reach places they shouldn't - although there are a few strategic locations left in.
Allied Objectives:
Repair the Tram Controls
Dynamite the Main Doors
Dynamite the Side Door
Escape with the Secret Documents
Capture the Mountain Hut
Construct the Command Post
Axis Objectives:
Stop the Allies from repairing the Tram Controls, or disable them
Stop the Allies from dynamiting the Main Doors
Stop the Allies from dynamiting the Side Door
Stop the Allies from escaping with the Secret Documents
Capture the Mountain Hut
Construct the Command Post
It's designed for ET:Legacy but fully compatible with vanilla ET, and the hunkmegs limitation.
This map is derived from a six-map single-player Return to Castle Wolfenstein campaign that I started building in 2007, and never finished and released. The campaign was supposed to be something of a sequel to the "Weapons of Vengeance" episode. Elements from three of those maps make up about 40% of this one.
V1.1 Improvements:
Axis now spawn at Mountain Hut, and fight the Allies for control of the spawnpoint, making the initial mountain climb more challenging.
More trees and obstacles added to the mountain to make the game fairer for the Allies.
Changes to the castle area to remove some dead ends.
Repaired some caulked surfaces.
Added/modified clipping as double-jump allowed players to reach places they shouldn't - although there are a few strategic locations left in.
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
2 files
12.4 MB uncompressed
1 BSP map: v2_tram_01
Type: wolfmp
1 PK3 file
.txt (1)
.pk3 (1)
| File | Size |
|---|---|
| readme.txt | 2K |
| v2_tram_01.pk3 | 12.4M |
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[TODO:fi] Test map
[TODO:fi] 60-min session on a free test server
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