The maginot line beta
mp_maginotline
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README
====================================== RTCW - OSX - The Maginot Line ====================================== **DO NOT DISTRIBUTE THIS PK3 WITHOUT THE ACCOMPANYING README FILE!!** **************************************** ****** TO CONTACT MELARLO ************** ***** VISIT WWW.OSX-TEAM.US ************ ******[email protected]************* **************************************** ** Also Available from OSX************** ********** The OSX Skinpack ************ ************The Extraction************** ****************OSXarena**************** **go to http://www.brinex.com/osxtras*** **goto http://www.brinex.com/arlowerx*** **************************************** -- Installation -- Unzip the PK3 file to your "C:\Program Files\Return to Castle Wolfenstein\Main" folder. DO NOT extract the pk3 file or it will not work. -- General Information -- Version: Beta Title: -OSX- The Maginot Line (SW mode only) Files: Zip file contains mp_maginotline(alpha).pk3 file. This contains all necessary files to run this map. Author: Matt Arenson a.k.a. Melarlo Email Address: [email protected] -- Credits -- Doc {+} of OSX For invaluble ideas and feedback... and an outstanding effort to finish this thing! http://www2.gvsu.edu/~dodsonsc/ Tunnleram, Nib, TiCal, Rummie, Demonspawn of the Tram Design Forum for the awesome resource for new mappers http://www.planetwolfenstein.com/tramdesign/ Everyone on the Tram Design forum for the countless times they helped me regain sanity Everyone out there writing tutorials for mapping in RTCW (especially Nib http://www.nibsworld.com/rtcw/) OSX Clan for testing, suggesting, and pestering me anytime i asked them too :)http://www.osx-team.us/ Wayne from OSX for the wonderful Start. Bonesetter from LM for the great ideas. And finally, anyone i may have forgotten. I did not forget on purpose, and thank you! Texture Credits: dethtex texturator some textures Copyright (c) 1998-2002, Steve Shanks & GMP Services Inc., All Rights Reserved. all other textures either created or used with permission Game Description: Axis forces are Attempting to Penetrate the Maginot Line. Allies must Hold Off The Axis Advance. Allied Objectives: Primary Objective: Defend the Security Block Primary Objective: Defend the Maginot Outpost Gates Primary Objective: Hold the Maginot Tower Guns Primary Objective: Defend Maginot Artillery Installation Primary Objective: Hold the Maginot Interior Flag Axis Objectives: Primary Objective: Breach the Security Block Primary Objective: Breach the Maginot Outpost Gates Primary Objective: Commandeer the Tower Guns Primary Objective: Destroy the Artillery Installation Primary Objective: Capture the Maginot Interior Flag Game Types: sw Teams: Axis vs. Allies Recommended # of players: 4-26 (supports 13 on each team) Map Information: New Textures: Yes New Sounds: No New Models: No Construction: Base: None Editor(s) used: GTK Radiant 1.2.11, Photoshop Compile Time: 2 hours Known Bugs/ Issues: None Copyright - Permissions: Authors may Not use this level as a base to build additional levels without my explicit permission. This file may not be distributed with any modifications whatsoever. This BSP may ONLY be distributed over the internet and/or BBS system. You are NOT authorized to put this BSP on any cd or distribute it in any manner other than described above without my explicit permission. The textures in this file are copyrighted in their own right and/or original and may not be distributed or used on additional levels without the permission of the creator.
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File Contents
2 files
2.2 MB uncompressed
1 BSP map: mp_maginotline
Type: wolfmp wolfsw
1 PK3 file
.txt (1)
.pk3 (1)
| File | Size |
|---|---|
| MaginotLineReadme.txt | 4K |
| mp_maginotline(alpha).pk3 | 2.2M |
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